📄️ Balloons, Boats, and Ponies
Interface Manipulation Style and Learning in a Constraint-Based Planning Task
📄️ Building Knowledge Requires Bricks, Not Sand
The Critical Role of Familiar Constituents in Learning
📄️ Cognitive Dimensions and Usability
Introduction
📄️ Collaborative Creativity
Introduction
📄️ Complex Interaction
Introduction
📄️ Creating Creativity for Everyone
User Interfaces for Supporting Innovation
📄️ Creativity Support Tools
Introduction
📄️ Design Tools in Practice
Studying the Designer-Tool Relationship in Interaction Design
📄️ Designing 3D DCCs
Usability Principles and Best Practices for the User Interface Design of Complex 3D Architectural Design and Engineering Tools
📄️ Dips and Ceilings
Introduction
📄️ Direct Manipulation and Other Lessons
Introduction
📄️ Flat Design Applied to Interface Design
This paper is in Spanish.
📄️ Flat Design vs Traditional Design
Comparative Experimental Study
📄️ The Effect of Font Weight and Rendering System on Glance-Based Text Legibility
Introduction
📄️ An Empirical Study of the Effects of Gestalt Principles on Diagram Understandability
Introduction
📄️ Icon Size Effect on Selection Speed and Accuracy
Introduction
📄️ Information Architecture for Complex Systems Design and Management
Introduction
📄️ Out of Context
Computer Systems that Adapt to and Learn from Context
📄️ The Paradox of the Active User
Introduction
📄️ Reification, Polymorphism, and Reuse
Three Principles for Designing Visual Interfaces
📄️ Enterprise Search and Discovery Capability
The Factors and Generative Mechanisms for User Satisfaction
📄️ Supporting Novice to Expert Transitions in User Interfaces
This paper is by almost the same team as Dips and Ceilings, and is a review of the topic as a whole.
📄️ Three-Dimensional Widgets
Introduction
📄️ Visual Weight of Interface Design
This paper is in Korean.
📄️ UX Curve: A Method for Evaluating Long-Term User Experience
Introduction
📄️ What is Beautiful is Usable
Introduction